"Warrior's Friend"

©  2002

The Idea:

     Why can't a rough 'n' ready butt-kickin' barbarian warrior dude relax and snuggle his kitten once in a while?  Huh? Well, why not!?

Tools:

     Poser 4, Photoshop 4, Super Blade Pro

Physique is by R_Kane
Dr Morpheen texture by Syyd
Enzo's Braveheart Hair by me
Kitten built by me, with  9Lives Morphs by Capsces

Figures:

     This is Physique, a Poser 4 character by R_Kane, sporting my Enzo's Braveheart Hair.  He's wearing other stuff, but you can't see it in the pic (DAZ's Michael's Santa belt and Traveler's loincloth freebie from BBay).  Posing a hugely-muscled guy is hard!  I turned on limits and bent his arms pretty much into shape, then turned them off and twisted things to where I wanted them.

     The kitten is the Poser 3 cat (actually, mine is 'Cat 2,' which has advanced engineering) that is scaled and morphed to be younger and cuter.  The texture is one I made for "The Fledgeling."
     I laid Physique down and then brought in the kitten and sized it.  Then stuck it down so its hind legs rested on his chest, and turned on the back leg IK.  The rest is basic posing, and morphing. to close the eyes, etc.

Background, Etc.:

     Technically, this is a Vue background.  I didn't render it, though, I swiped it out of my "Two Tigers" pic.  I sliced out the top bits of the trees and stretched them to fit behind the figures in 'Shop.  Then I chopped out some grass area and stacked it up in three layers between the figures and the trees.  The grass was kinda dark and dull, so I hit it with a lighting filter, which made it look all embossed.  But some judicious Fade-ing fixed it right up.  The foreground grass is a copy of the background grass layer, scaled up a bit.  The shadows are another duplicate of THAT, skewed, blackened, and turned into multiply with lowered opacity.

     The hair and fur were fluffed, as usual.  The usual trouble spots were smeared/blurred/cloned into shape: the elbow creases, mainly.  I painted on the armband, wrist cuff, and scars.
     The arm band is made up of two squiggles, with a shot of  Super Blade Pro on them to make the silver and gold.  Most of the effort was spent on making it look as if it is molded around the arm, rather than just slapped on.  I duplicated the layer and put a white-to-black gradient in the shape to multiply for some sort of shading.  I painted shadowing on a layer behind the band and multiplied it with the skin beneath.  Then I smeared some flesh over the edges of the band, and did some smoothing and erasing of the edges here and there.  Hopefully, it looks as if it is pinching into the flesh somewhat.

     The armband is a copy of the wrist below, selected with the lasso tool and some careful drawing.  I copied and pasted it to a new layer and darkened it to that leathery brown colour.  I also sized it up a bit bigger, and painted the inside edge on.  The nifty texture is two shots of Craquelure (however ya spell it) that were Faded into darken mode only.

     The scars I made by using the lasso to select a jaggy scar-shaped area of the skin, copy and paste.  Then I messed with the lightness and saturation and painted up shadows and such like, and messed with different types of blending to get them to look right.  The scar on the chest, I hit with Super Blade Pro, to try to make it rounded looking.  Lots of airbrush painting behind to try to get it shaded.  
     The big spiky red scar was three or four layers of me messing around with it.  One copy lightened and pinkened up, one copy multiplied, one with shadows multiplying.... and then I airbrushed shadows behind and underneath, and used the smear to tease it out the edges, some blurring, some transparency...  Finally, I quit messing with it.  Hopefully it looks like one of those big pink scars.
     The rest of the scars are on a Luminosity layer, brightened up and airbrushed darker over the skin.

copyright:  ©2002 All rights reserved.  You may download this image for viewing on your computer.  You may NOT print it, upload it anywhere, use it for a commercial or non-commercial illustration or companion piece, place it (or a link to it) on your web page, without requesting and obtaining PRIOR permission from the artist.  For contact details, click here.