"Eternal Idyll"

IDYLL.JPG    © 2002     800  x  432
©2002 All rights reserved.  You may download this image for viewing on your computer.  You may NOT use it for any other purpose. This image is available as a print.  Click for pricing. This image is available to send as an Electronic Postcard.  Click here to go to the postcard shop.

The Idea:

     Since I made Stephanie take Michael maps, I suddenly had a female Silk character besides the regular male one.  I wanted to do a quiet, intimate sort of fae moment, and I thought of Rodin's "The Eternal Idol."  So this is based on that sculpture.

Tools:

     Poser 4, Vue d'Esprit 4, Photoshop 4

Michael from DAZ
   with Silk character texture, wings, body shaping and morphs by Lyrra.
   hair by Kozaburo.
 Mushroom by (er...)

Figures:

     I started with the male figure, and that "Nooooo!" pose, which is (obviously) highly modified.  Once I had that roughed in, I could see where I had to place my female figure.

     So I began building the female pose based on the sculpture, and I decided to have her leaning back on a big mushroom to get the correct height. Er, fairy toadstool, whatever!  I lost the morphing mushroom, but I found some other free ones and clipped one out, and slapped a magnet on so it would lean forward under her weight.

     From there on, it was a lot of tweaking!  I wanted Silk's (the male) wings to fold down, but they were set up just to move as a whole.  Well, a little JP tweak took care of that!

Background:

     I had been working on a sort of stream-side wooded area landscape in Vue.  Not with any particular purpose in mind, but it suited this image.  Well, the stream didn't make it into this one.  I put in a flowering cherry tree, and then expanded the sucker to huge proportions.  Then, naturally, the lower branches were way out of the top of the picture.  So I squished it down.  I scattered a bunch of enlarged ferns, but then decided they were too small, so I made them taller.  All of which resulted in some really stretched and distorted foliage.  I think it looks awful (and messed up), but people seem to like it.  Oh well.

     I imported and positioned the PZ3, and copied the mushroom to create some more off to the side.

Post Production:

     I lost my wonderful KPT Photo grass in my hard drive disaster (::sob::), so I was looking for a substitute.  I tried using Vue's 'background trees' image for a function, which made the grass/moss whatever turn out all patterned.  Yuck!  So I went in and started brushing grass up.  I had saved the zbuffer, so I did a fake distance blur on the dreamy flowers and ferns.  Other than smoothing some shadows, there really wasn't much else to it.

copyright:  ©2002 All rights reserved.  You may download this image for viewing on your computer.  You may NOT print it, upload it anywhere, use it for a commercial or non-commercial illustration or companion piece, place it (or a link to it) on your web page, without requesting and obtaining PRIOR permission from the artist.  For contact details, click here.

price list:  This image is NOT available as a print.