"SnowCat"

SNOCAT.JPG   © 1999     723   x   547
©1999 All rights reserved.  You may download this image for viewing on your computer.  You may NOT use it for any other purpose. This image is currently unavailable as a print. This image is available to send as an Electronic Postcard.  Click here to go to the postcard shop.

The Idea:

   I had this image in my head of a white Siberian tiger prowling towards the viewer in a snowy mountainscape, and it was very insistant about being done.

Tools:

Poser 4, Bryce 2, Painter 3D SE, Kai's Power Tools 3, Flaming Pear's Blade Pro

Cat:

     This is the P3/P4 cat, with the 9Lives morph by Capsces, and some extra cat morphs by me (available at PoserWorld) -- especially the cat shoulder morph.  Gotta love it!  The geometry is also bulked up with the scale dials.
      Getting a 3D cat to match my 2D mental image is somewhat of a trick.  If I were drawing this, I'd place the head and spine and tail and legs all in a nice, neat, very pleasing arrangement.  You can't see how I had to kink this cat to get it to look like this.  :)  Then finding the right camera angle... oy!  This was fun, though: I grabbed the head and told it to point at the main camera.  That way, whenever I moved the camera, I didn't have to adjust the head to get it to look out of the picture.  Cool!
      Also, I imported the background Bryce render, to give me an idea of what perspectives I might be able to get away with.  I did not render the background in Poser, however.

     The stripes are painted on my Big Face Cat UVMap of the Poser Cat, utilizing Painter 3D.  I didn't paint on the actual model, but a copy of it with all one group. It's a smart idea to use the lasso on the UV map to select the part you are working on, if it has seams.  Otherwise, as you draw across the model, the line will zap across the UV map, drawing on any other portions of anatomy that are in its way.  This can be annoying, but with pencil on the model and eraser on the map, I wrangled it into shape.

     Other than the stripes, this texture map wasn't very fancy.  Basic light yellow-white over the teeth, pink over the mouth and paw pads, and powder blue over the eyes and pupils.  In Poser, I had the eyes set to render as powder blue all the way across (colour, highlight, and ambient), since I knew I would have to paint the eyes in anyway.  (The cat's eyes could use a lot of improvement.  Like looking side to side, and even just totally smoothing out the pupil slit.  Yes, one day I'll do it, if nobody beats me to it.)
     The lights started out as the Country setting.  I put a bluish one down on the lower left to reflect off the snow, then white and grey on the upper and right areas.  I turned down all the shadow intensities to .3 to .5 or so.

Background:

     This is ol' Bryce 2.  Is it just me, or is it a real pain to try to get the Bryce camera to sit on the ground?  Oh well.
     Tossed in a terrain, put this snowy shader on it.  Stretched it sideways, shoved it way in the background... Duplicated, rotated, built a background mountain range.  (And boy, is Bryce quick on my new Celeron 466!  Wohoo!)  Made another terrain for the foreground, squeezed it along the Z axis a bit too much.  Well, it looked good as a mid-ground mountain, so I made a new foreground.  Went to the terrain editor and selected a nice hilly area.  Tried to crop to the small area.  It turned into a big lump.  Yuck.  Smoothed and lowered it and put it in place in the foreground.  It looked good.  It was backwards, but good.  Added a copy of the midground mountain for some variety and the landscape was done.

     Grabbed a preset sky... I forget which one.  Something with yellow-brown cumulous clouds.  Tweaked the sky, put the sun in the upper left (the opposite of the cat's lights, since I was going to flip the landscape).  And UGH, Bryce rendered some weird, ugly, flat grey rectangles all over!  So I turned the shadows almost all the way off.  It looks better that way.  Some nice blue haze, and render and done!

Post Production:

     I flipped the landscape and pasted the cat into it's own layer, adjusted size.  I touched up the stripes by painting some new ones in, and dodging randomly here and there.  Also fuzzed them up a tad with the smear tool and my furry brushes, especially on the chest and cheek ruff area.
     The eyes came out almost flat blue, as I had planned.  Magic Wand-ed those and saved the selection.  I put a KPT Glass Lens on each, then painted the pupil on top (around the highlight).  I also had to tone down the saturation of the blue.

     For the foreground snow, I made a new layer, and cloned directly from the background to cover the cat's paws.  There are two shadow layers as well, one behind the cat, and one in front of the snow cover.  They are just airbrushed in freehand.  I tried to make tracks in the snow by airbrushing and burning with the furry brushes back there.  I also Darkness/Contrasted the shadows to give them a bit more punch.

     There are two snow layers.  In the background are a couple of swirls I made with the dissolving airbrush and a light blue sampled from the picture.  I put a touch of Twirl filter on it, made it look real swirly.  The foreground layer has bigger flakes.  I made this by using the clone tool again, in dissolve mode.  I dissolved some white/blue dots onto a new layer from the left background, then selected that layer and scaled it up.  Also tossed a bit of Twirl onto it, since it worked so well the last time. ;)

     The final special effect is a puff of breath coming from the tiger's mouth.  Boy, was this a pain!  I lassoed a rough area where I wanted it, feathered it (which was probably a mistake) and tossed some black and white Clouds in it.  Differenced it a buncha times.  It did not turn out the way I wanted.  (The Difference Clouds can't work at full power in the feathered areas of the selection, so they end up turning almost solid grey.  Yuck!)  Then I doctored it up.  A lot.  Oh, I Twirled, I Ocean Rippled, I burned some wiggles into it, I smeared it around, I tried Rendered Lighting to make shadows, I tried umpteen different Layer modes... I did just about everything but erase it and start over!  Finally, it ended up looking like this, and it ain't half bad.  It's Normal, but about 80% opaque. ::shrug::

     Then I cropped the image, expanded the canvas, and stretched the picture into the background (after copying and pasting it to a new layer).  That's so I can put on my Blade Pro plexiglass frame without losing any of the picture.  Put on my favorite new font, St Charles (wish it had a copyright symbol in it), with a little Blade Pro random setting and tweaking for some nice blue text.

copyright:  ©1999  All rights reserved.  You may download this image for viewing on your computer.  You may NOT print it, upload it anywhere, use it for a commercial or non-commercial illustration or companion piece, place it (or a link to it) on your web page, without requesting and obtaining PRIOR permission from the artist.  For contact details, click here.

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